Presets
A preset saves a whole setup under one numbered button: what Main and each screen show, and, if you want, a Layers column or the layers on air, a mixer snapshot, a Mapping Preset and where each media player stands. One click brings it all back, to Preview to check first or straight to Program. Presets are saved with the show.
Open the Presets panel
Presets is a Studio panel, closed by default. On macOS open it from Layouts > Panels; on Windows from Panels. Until you save one it reads "No presets yet. Save the current setup as one."
The panel is a numbered grid of buttons. Each button shows its number and name on its colour. The preset you recalled last is lit amber.
Save a preset
Choose Save Preset (on macOS the + in the panel header) to open the save sheet:
| Part | What it does |
|---|---|
| Name (optional) | Left empty, the preset is called "Preset" and its number, for example "Preset 3". |
| Save From | Preview or Program: which side of each bus the preset takes its picture from. |
| Buses | A switch for Main and one for each screen. Only the buses you switch on are saved, so a preset can change one screen and leave the rest alone. |
| Layers Column | A column of the Layers view to fire, or None. Hidden while Layers is on. |
| Mixer Snapshot | A mixer snapshot to recall, with its own fade, or None. |
| Mapping Preset | A Mapping Preset of the Outputs window to load, or None. |
| Players | On, the preset also keeps each media input on the saved buses: the item of its list and whether it plays. A recall cues them again. |
| Layers | Off by default. Each layer in use: its clip, or Stop, and its opacity. A recall leaves the other layers alone. See Presets with layers. |
The new preset goes on the next free button. A preset only refers to your inputs and scenes: it never copies a scene's layers, so a scene you edit later is recalled as it is now.
Recall a preset
Click a button to recall it. The PVW and PGM keys in the panel header pick where every recall goes:
- PVW (the default): each saved bus gets its input on its Preview. Then Take as normal, so you see it before it airs.
- PGM: each saved bus gets its input and is taken at once, Main with its Quick Play transition and each screen with its own Take.
The right-click menu of a button also has Recall to Preview and Recall to Program.
A recall to Preview never changes Program: a media player that is on air keeps playing as it is, and a Layers column is staged for the next take instead of fired. A recall to Program fires the column and cues the players.
A recall is live, like a Cut: it is not an undo step.
If something the preset refers to is no longer in the show, the recall goes on without it and Studio shows Preset Source Missing: "{name} is not in this show; the preset goes on without it."
Recall Safe
A bus in Recall Safe keeps its input whatever preset you recall: "A Recall Safe bus keeps its input when a preset is recalled." Tick the buses (Main and each screen) in the panel menu on macOS, or in the Recall Safe popup on Windows.
Presets with layers
Switch Layers on in the save sheet to keep the Layers view as it is: every layer in use, with the clip it shows (or Stop) and its opacity. The Base layer is never one of them. With Layers on, the Layers Column choice is hidden: a preset holds its own layers or a column, never both.
One click then brings several layers back together, each with its own clip and opacity. Layers the preset does not hold are left as they are.
- Recall to Program: each held layer takes its opacity, then its clip fires (or the layer stops), as if you pressed it in the Layers view. In Broadcast mode the layers are staged on Preview and go on air with the take; in VJ mode they play at once, each with its layer's transition.
- Recall to Preview: each clip is staged for the next take and Program is not touched. A layer already on air keeps its clip and its opacity.
A preset that holds layers has Layers in its right-click menu (ticked while it is open). It opens an editor with one row per held layer, under the layer's own name:
- the slot: Stop, or one of the columns;
- Opacity;
- Remove, which takes the layer out of the preset.
Each change is one undo step. On macOS the editor is a popover on the button; on Windows it is a card under the grid.
Edit the list
Right-click a button:
| Item | What it does |
|---|---|
| Recall to Preview, Recall to Program | Recall it there, whatever the PVW and PGM keys say |
| Update | Save the buses (and layers and players) it holds again, from Preview or Program. Its other parts stay |
| Rename | A new name. Empty goes back to "Preset" and its number |
| Duplicate | A copy on the next free button |
| Colour | The button's colour |
| Number | Move it to another button. A preset already on that number takes this one's old number |
| Layers | Only on a preset that holds layers. See Presets with layers |
| External Control | Bind a key, MIDI note or OSC message to its recall |
| Delete | Remove it |
Every list change is one undo step (Edit > Undo). On macOS Return recalls the selected button, Delete removes it and Command-D duplicates it.
External Control
Presets can be fired from a Stream Deck, MIDI, OSC, a keyboard key or the local API: the Presets group of External Control has Preset recall (a number from 1 to 999, to Preview or to Program), Preset update, Preset rename, Preset duplicate, Preset delete and Preset number. A bound recall key lights while its preset is the one recalled last.
Shows and older versions
Presets are saved in the show. A show that holds presets opens in Cliqer 3.2.0 and later; an older Cliqer refuses to open it instead of dropping them.
Windows and macOS
Both apps have the same panel, save sheet, recall, Recall Safe and layer editor, with the same words. What differs:
| Feature | macOS | Windows |
|---|---|---|
| Open the panel | Layouts > Panels > Presets | Panels > Presets |
| Save | + in the panel header opens a sheet | Save Preset opens the save sheet under the grid |
| Recall Safe | The panel menu | The Recall Safe popup |
| A preset's layers | A popover on its button | A card under the grid |
| Button colour | Fills the button | A stripe on the button |
Related
Zoom input
Zoom input brings the guests of a Zoom meeting into Cliqer Studio, each as their own caller input with their own video and audio, and sends Program back into the meeting. Every member can present from Cliqer in Zoom's Apps panel. On Mac and Windows x64.
Scenes and Looks
Build picture-in-picture, side-by-side and floating-card layouts from your inputs with scenes, the Scene Editor, templates and hero looks.