Lighting output
Lighting sends DMX on universes. Each universe goes out over the network as Art-Net or sACN, on a USB DMX interface, or both. The Universes and DMX monitor panels of the Lighting window set it up, and the Lighting output switch in the toolbar turns it on.


Add a universe
In the Universes panel choose Add ("Add a universe"). Until you add one the panel reads "No universes. Add one to send DMX." A new universe goes to the lowest network universe of its protocol that no other universe uses.
Each universe row has:
| Part | What it does |
|---|---|
| Art-Net or sACN | The protocol it sends over the network. |
| Network universe | The universe number on the network. |
| USB menu | No USB, or a line of a USB DMX interface. See USB DMX. |
| Network | "Send this universe over the network". Off, it goes to USB only. |
Select a universe and choose Remove to delete it. Only a universe no fixture is patched to can be removed. Every change is one undo step.
Network settings
| Setting | What it does |
|---|---|
| Frame rate | Frames a second while anything changes, in Hz, from 30 to 60. 44 by default. |
| Sync | "Nodes hold each frame until a sync packet, so every universe changes at the same instant. Leave off for old nodes." Off by default. |
| Send to IP… | Opens the DMX tab of External Control, for "Art-Net receivers that do not answer discovery". |
| Art-Net interface | The network port Art-Net goes out on, or Every interface. |
| sACN interface | The port for sACN, or Same as Art-Net. |
sACN priority
An sACN universe also has:
- Priority: the sACN priority of the universe.
- Share with other consoles: "Patched channels take this priority, the others stay free for another console."
Each universe's state
A badge on each row tells you what it is doing:
| State | What it means |
|---|---|
| Off | "The Lighting output is off." |
| Sending | "Sending.", or "Sending to 1 node.", "Sending to {n} nodes." |
| No node | "No node answers for this universe. Check the cable and the node's universe, or add it with Send to IP." |
| Node gone | "{name} stopped answering. Nothing goes out on this universe until it returns." |
| Port held | Another app holds the Art-Net port: "Input off: another app holds this port. Output still sends." Art-Net output then goes only to Send to IP targets, because nodes cannot be found. |
| USB unplugged | "The USB DMX widget is not connected. Output resumes when it is plugged back in." |
| Not sent | The send failed; the badge says why. |
USB DMX
Cliqer sends to an ENTTEC DMX USB Pro and compatible interfaces, and to a DMXking ultraDMX Pro with its two universes. Plug the interface in and it shows in each universe's USB menu at once, under its name, with its lines: Pro, or Port A and Port B. Pick a line to send the universe there. Unplug it and the universe shows USB unplugged until it is back.
Devices (RDM)
For an Art-Net universe, Devices asks the node which fixtures it sees on the line:
- Find ("Ask the node which devices it knows on this universe"). Search the whole line again starts over.
- Identify: "Make this device show itself".
- Start address: set the device's DMX address from Cliqer. If a patched fixture sat on the old address, Cliqer offers to move it too ("Move fixture {fid} to {address}").
A device that refuses a change shows "The device did not take that."
The DMX monitor
The DMX monitor shows the levels of one Universe as they go out. Selected fixtures only shows just the channels of the fixtures you selected.
The DMX pill
In the toolbar, the Lighting output switch sits beside a pill with every universe. Its lamp shows the worst state of the universes and pulses while DMX goes out. Click the pill to see each universe as a tile:
- Click a universe to mute it: "Click to mute this universe: it sends nothing until you click again". A muted universe reads Muted. Opening a show or launching Cliqer unmutes every universe.
- Open the DMX monitor on this universe.
Backup run
A Backup run is "a recorded pass of the show, sent straight to the output. Blackout and the grand master still work." Record one at the rehearsal; if anything breaks during the show, play it.
- With the Lighting output on, choose Record take in the Backup run section of the Universes panel and run the show once.
- Choose Stop recording. The take is listed with its length.
- Choose Play on a take to send it to the output, past the playbacks and effects. Stop Backup run ends it.
Until you record one, the section reads No takes: "Run the show once with the output on and record it. If the show breaks, Play sends that pass straight to the output."
The plan's channel limit
Your plan sets how many DMX channels go out; see Plans. The tooltip of the Lighting output switch shows how many channels the show uses, and a red mark beside it says when that is more than the plan sends. The output then fills in patch order: each fixture goes out whole, with every channel it has, or not at all, so a look never loses half a fixture. Universes past the limit keep going out, dark. Patching and programming are never limited.
DMX in
To take DMX from another console as a control surface, see DMX in. To show another console's look on the stage, see Visualise.
Notices
| Notice | Text |
|---|---|
| Output off | "Turn the Lighting output on first." |
| Output not sending | "The Lighting output is not sending." |
| Output stopped | "It failed {n} times in {seconds} seconds. Restart Cliqer." |
| Universes full | "Every universe of this protocol is taken." |
Windows and macOS
Universes, USB DMX, RDM devices, the DMX monitor, the DMX pill and Backup run are on both, with the same words.
Related
Lighting patch and fixtures
The fixture library, adding and patching fixtures, MVR import, export and MVR-xchange, a fixture from a PDF manual, the Fixture editor and Find Fixtures.
Programming lights
Values, groups, presets, sequences, playbacks, snapshots and effects, the Live page, Light tracks on the timeline and the Auto show from a song.